To demonstrate the benefits of adding Treaty of Babel support, we have compiled a suite of packages designed to add the benefits of the treaty to the classic Infocom game collection. This suite will take your existing Infocom story files, and wrap them in Blorb containers with their cover art and bibliographic data, instantly enabling you to use them with any Treaty of Babel-compliant tool.
To use the babel-infocom conversion tool, unpack the metadata collection to some directory, then run
babel-infocom -from metadata-dir input-file
. For example,
in Windows, if you unpacked the metadata collection to C:\infocom
,
and your copy of Zork 1 was called “zork.dat”,
you would run babel-infocom -from c:\infocom\ zork.dat
. You can
omit the -from c:\infocom\
if the metadata is in the same directory as the story files.
babel-infocom requires that you also have the babel program suite in your path. To create blorbs for the multimedia games (Sherlock, The Lurking Horror, Arthur, Shogun, Beyond Zork, and Zork Zero), you must also have “bmerge” from the IBlorb suite, which can be found at trenchcoatsoft.com.