bar                                                            1               
 
 
 
 
Friday night in the little pub around the corner. It is getting late, the bartender wants to close, and you are loaded. So you should leave as the last customer and walk home. But you want one more drink, and you don't have any alcoholic beverages left at home. One last drink tonight!
Note: The story implies a simplified conversation system. Use a command like "TALK WITH person ABOUT topic". Each conversation makes use of the verb TALK. As there is only one possible dialogue partner, it can be abbreviated: "T topic". Enter ABOUT for additional information, HINT to ask for a little help, WALKTHROUGH for an explicit description of the fastest way to get a drink.
 
The characters in this story should not serve as role models. This game is not a message in favor of excessive drinking or violence. Be responsible, and don't be a juicehead or a bully in your real life.
 
Juicehead
An interactive binge by Simon Deimel
Release 4 / Serial number 140609 / Inform 7 build 6G60 (I6/v6.32 lib 6/12N)
 
bar (on the stool)
You are sitting at a tiny bar, and you are the only customer here. This is a small corner pub, a room with four tables and chairs at them. And there is the bar with a beer tap. There is a bowl on the counter. You can see saltsticks in that bowl. Your empty glass sits on the counter in front of you. The exit is west. There is a door to the north, not far from you, standing half ajar; it leads to the restroom.
 
The bartender is here, his name is Jerry.
 
There is a poster on the wall behind the counter.
 
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