The Beginning of the End                            Score: 0     Moves: 1      
 
It was only seconds ago that the sound of a gunshot caught you off guard.  Now, here you are, cradling your sidekick and friend, Snam, close to the ground.  "Not Snam!!" you think to yourself, "After all he's done for me..."  It was he who took care of your niece when your sister asked you to babysit.  It was he that always let you win in Stratego. Now, in this final act of selflessness, he lies dying from a shot from Doctor Nova's gun, leaking life from the very bullet that was meant for you.  Tears well up in your eyes when you think how Snam will never get that plant you got him for his birthday.  You spent so much time picking it out and everything...
 
Your attention is diverted by an evil chortle, and your gaze barely catches the blur of white as Doctor Nova runs out the door to the north.  You'll pursue him soon enough, but for now, your attention returns to your fallen comrade.
 
"Listen," Snam chokes out. "You gotta get that bastard." After these final words, his body promptly goes limp in your hands.  You carefully lower him to the floor.
 
"Oh, I'll get him alright," you growl to yourself as you turn towards the door.  "I'll get him good."
 
DEATH TO MY ENEMIES
An Interactive Tale of Revenge
Copyright (c) 2003 by Jonathan Blask (aka Roody Yogurt)
Type ABOUT for details.
Release 419 / Serial number 030309 / Inform v6.21 Library 6/10
 
The Beginning of the End
You and Snam came a long way to get this far.  First, you had the trouble of tracking down clues and following the trail of innocent victims that led you here.  Then, there was the battle of epic proportions with Nova's countless minions.  To top it off, you had to deal with that dastardly crocodile pit (and you would've helped Snam wrestle them, too, if only reptile skin didn't make you feel so icky).
 
But now, Snam's dead and you've got to make things right.
 
You have an ominous, uneasy feeling, walking about this room. You're not sure whether to attribute this to the eerie, curious shadows that dart about the floor and walls or to the fact that you made the unwise decision to fight evil with a stomach full of chili. The doorway to the north seems to be your only exit.
 
Your friend, Snam, lies dead on the floor, face up.
 
>