The Market Square                                   Score: 0     Moves: 0      
 
 
 
It is late afternoon, and the previously busy market place now has only a few stragglers trying to find last-minute bargains.
Your stall is now devoid of all the home-grown delights that were piled on the table, and you are preparing to pack things away and return to your house.
It seems that Giles, next stall along, (for whom you have a secret fondness,) has also had a good day.  He stands, with the last remaining apple tree sapling that he has left for sale.
You look shyly towards him, but all his attention is taken up gazing at Grace, the beautiful daughter of the local squire who approaches Giles' stall.
 
Hardly sparing a glance at the tree she throws some money at Giles' feet and instructs him to deliver it immediately to the Hall.
She sweeps away with a wiggle and a show of shapely leg below her silk gown, and Giles trots along obediently behind her like a faithful dog.
 
 
The Unicorn Pool
A fable owing much to Theodore Sturgeon, Thomas Hardy, and the film A Kid For Two Farthings.
 
Type "examine me" to discover who you are.
Type "about" to find out more about the game.
 
By Tiddy Ogg, June 2010.
Release 1 / Serial number 100914 / Inform v6.31 Library 6/11 SD
 
The Market Square
The market place has stalls arranged around its perimeter.   
The north side of the square is bordered by the entrance gate and boundary wall of the Hall, the squire's residence.
Your house is along the road to the east, and the dismal bogland trail leads to the west.
The southern road leads off to the big town many miles away which is far too distant to walk to. 
 
It's the end of the day and there is little left to buy, and few people still browsing.
 
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