Life on Gue Street.
 
I highly suggest typing "About" if this is your first time playing this.
 
The little, invaluable self-deceptions we allow ourselves. Sometimes they're the only things that make adventuring bearable. Today, for example, you're taking a walk on Gue Street beneath a cloudless summer sky. Not surprising; you've been adventuring around this neighborhood almost every day to enjoy the warm weather and plentiful treasure. You've walked down this street, and dozens identical to it all across Quendor, countless times, reveling in the little details, taking an adventurer's pleasure in noting how the whole architecture of the game seems to change based on what you type. The placement of a single "N" or "Kill Troll" or the calibrated timing of a child's laugh, the most random of events, combine like a catalyst with your emotions such that the street never appears quite the same. It is therefore completely plausible, you tell yourself repeatedly, that this is just another daily adventure, that there's no special reason why you turned down this tiny lane rather than the next one. The fact that the White House, the unjustly enticing old, boarded up, cozy, bungalow is just down the street is a mere coincidence, nothing more.
 
Type "1" to continue, "2" to turn back, or "No" to take a different path.