Your Office / moves 1 / score 0                                Time: 9:20 am   
 
 
 
 
This morning started out much as normal: you awoke to the sound of the radio as it spluttered into life, dozily dragged yourself out of bed and eventually arrived at work, having washed, dressed and breakfasted on soggy cornflakes in between these two major events.
 
Settling down at your desk, you blearily shuffled various things around until the morning post was unceremoniously dumped in front of you.  Yawning, you cast aside the normal boring reports from the various local societies and council committees and were about to doze off when you noticed a small envelope with spidery writing on the outside...
 
The Beast of Torrack Moor
A Village Mystery by Linda Wright
Release 2 / Serial number 071014 / Inform 7 build 4X60 (I6/v6.31 lib 6/11N)
 
(c) L. Wright/Marlin Games 1988.  Inform 7 version written in 2007 by Steve Haddon, with permission.  First time players please type ABOUT.
 
Your Office
This cluttered room contains the normal paraphernalia seen in any small newspaper office, the most important items of furniture being your very own desk and the accompanying black swivel chair.  To the south, a door leads out onto the street, whilst another leads east into the office of the editor, Mr. C. D. Slime.
 
You can see a small envelope here.
 
The editor wanders in, scowls at you and says: "About time you got a decent story!  Y'know, an exclusive, a great headline, fantastic pictures - something that would sell papers!  Not all this waffle about WIs, Scouts and the like!"  Snorting, he stands by the desk and growls as normal.  You sigh, having heard the same thing every morning for the past year, but having no idea what to do about it.  After all, nothing interesting ever happens...
 
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