Cockpit                                                        0/1             
 
 
 
 
It's been a half a year since your commander woke you from hypersleep. Your ship is on a 50 year trip out to the newest colony. You're the second-to-last "pilot": your commander will stay awake for the last year of the voyage. You've monitored the ship, monitored the rest of the crew, and you've tried to stay busy. It's a big ship, but there's only so much time you can spend exercising and reading. Finally, it's time to go back to sleep again.
 
Sleep Cycle
An Interactive Fiction by Thomas Cross
Release 1 / Serial number 101217 / Inform 7 build 6F95 (I6/v6.31 lib 6/12N)
 
Cockpit
The bubble-cockpit is as cold, sterile, and boring as ever. The view of the stars is less overwhelming than it used to be: now they're mostly just boring to look at. You check your console one last time. Everything's set, you can wake up your replacement whenever you want to.
 
Nearby a hatch leads down.
 
You can also see your console here.
 
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